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Procedural Sci-fi Tentacles

This is my Houdini tool for creating procedural sci-fi tentacles for the game Frameshift. http://www.frameshiftgame.com/ I'm using Python States in Houdini to quickly define points where the tentacles will try to creep. Based on the amazing concept art of Andrea Chiampo: https://www.artstation.com/artwork/rRkY22

In-game in Unity HDRP

In-game in Unity HDRP

Tool in Houdini

Tool in Houdini

The original concept by Andrea Chiampo https://www.artstation.com/artwork/rRkY22

The original concept by Andrea Chiampo https://www.artstation.com/artwork/rRkY22