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Procedural Streets and Bridges in Houdini & Unity

This Houdini asset creates road, intersection, and bridge geometry from Bezier curves. A breakdown of the process can be found in my blog post here: https://www.artstation.com/nickowens/blog/zRmm/procedural-cities-for-games-part-2-street-and-bridge-meshes-in-houdini-and-unity

An intersection and a bridge

An intersection and a bridge

A bridge on a highway

A bridge on a highway

Many differently angled intersections

Many differently angled intersections

The Bezier curves that the roads are generated from

The Bezier curves that the roads are generated from